Concept: Experiment with object based mixing and 3D sound to capture the awe and terrifying wonder of the sea. Music was composed by Cassidy Swanson.
Anatomy of a Struggle
Concept: The design was a collaboration with Actor/Percussionist Tyler Riggins. We used Mainstage as a show control to allow Tyler to perform the sound effect playback, effects, and fades, and had a live foley set up along with a drum kit to perform as much sound live as possible. The idea was a deconstruction of violence, and the live sound highlighted that in a Brechtian manner.
Concept: The piece explored how we as humans relate to each other and to our environments. To reflect this in the sound I placed a series of contact mics around the floor that I then pitched through different tonal reverbs and mixed live to serve as part of the music score of the piece. The remaining parts of the score were either played live by myself with a keyboard at my station, or were pre-recorded from improvisations done in rehearsal (the one exception being Mozart's "Dies Irae" which factored in at a key moment.
Concept: With the sound of Tough I wanted to capture the growing intrusion of the environment of the "tough love" camp the young women were in upon their psyches. A broken fan in the corner of the room moves from barely noticeable, to unescapable percussion. Flourescent lights once innocuous, soon become unbearable.
A Reception for Time Travellers
Concept: For this site-specific theatre piece/party I wanted to take elements of each of the performances spaces in which it took place, and use sound to alter them slightly to show the effect our time-traveling visitors had upon them. For one piece I took a nearby electrical transformer, recorded it's tone, and then placed a speaker nearby to make it's tone a musical chorus. For another, I did recordings of the space throughout the day and then looped them together to make a time-shifting rift within the bus-stop it took place in.